Hi, I’m Tom. I’m 22, currently studying Games Development at Falmouth University. From an early age I’ve had a passion for 3D creation. This, paired with a love for all things video game related, has led me into level design.
My favourite part of development is the initial iterative grey box designing. I love to explore new theories of level design and am constantly on the look out for new methodology I can take into my own work. I’m very efficient and enjoy working collaboratively on my designs in order to create the best levels I can.
I have three years of experience developing games in Unreal using an agile workflow in small teams. This has given me real world experience dealing with the production pipeline, communication and workflow between different disciplines.
I’m excited to broaden my knowledge and skill set as I move forward with my career and believe I can be a great asset to any creative team.